Harborfolk 5e background in dnd

Harborfolk Background 5e

EE (AL)

None.

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Background Info

Name

Harborfolk Backgroun..

Category

EE

Source

EE (AL)

Languages

None MB

Page

04

Tools

Gaming set x1, Water..

Skills

Athletics, sleight o..

Last Updated

December 18, 2022

Harborfolk 5e background in dnd

You might have left the life of being a fisherman or woman but deep inside your heart, you still remember those days when you used to spend countless hours, each day working in the waters of the Mulmaster to catch the freshwater waters. The waters used to be your way of life and those countless trades you made each morning in the city’s market are still fresh.

You still visit these places every once in a while and keep in touch with all the other fishermen, the workers at the dock, and the people still living there on the port.

What is Harborfolk in DND?

Harborfolk are the people who have spent all their lives rowing through the freshwaters of Mulmaster to catch the fishes and trade them in the big city markets. These are hardworking people, who spend hours in the waters and travel back and forth to keep the markets running for others to trade.

And while you have left your old life of being a fisherman behind, the contacts and relations that you have made over the years of your life living on the ports still take you back to visit those places once in a while. You practically know every person living on the ports or working on the docks of the Mulmaster.

SkillsYour Skills include Sleight of hand and Athletics.
Tool ProficienciesOne type of gaming set and water vehicle.
LanguagesNone
EquipmentYou carry a fishing tackle, a set of dice, some playing card set, or the three dragon ante set. You have a set of common clothes, a rowboat, and a small pouch with 5 GP.

Suggested Characteristics

Personality Traits

D8Personality Traits
1I am curious. I want to know why things are the way they are and why people do the things that they do.
2I can’t sing, but that never stops me from doing it, loudly. Everyone loves a good sea shanty!
3I think the High Blade is doing a terrific job, don’t you?
4I’m very excited that the House Built on Gold is being restored. I am a zealous worshipper of Waukeen.
5I am quite superstitious. I see portents in everyday occurrences.
6I resent the rich and enjoy thwarting their plans and spoiling their fun in small ways.
7I have a sea story to fit every occasion.
8I’m a fisher, but I secretly detest eating fish. I will do anything to avoid it.

Ideals

D6Ideals
1Calm. For all things, there is a tide. I set sail when it is right, and mend my nets when it is not. (Lawful)
2Windblown. I go where the winds blow. No man or woman tells me where or when to sail. (Chaotic)
3Aspiring. I will gain the favor of a Zor or Zora patron, maybe even one of the Blades! (Any)
4Salty. I want people to look to me as an expert on playing Mulmaster Harbor. (Any)
5Selfless. We are all children of the sea. I help everyone in peril afloat and ashore. (Good)
6Let them drown. I refuse to risk my hide to help others. They wouldn’t help me if roles were reversed. (Evil)

Bond

D6Bond
1I once lost everything but my rowboat. I’ll do anything to protect it.
2My brother was in the Soldiery, but he was killed. I really look up to the men and women who serve.
3The Cloaks killed my friend for spellcasting. I’ll get them back somehow, someday.
4The High House of Hurting helped me when I was hurt and asked nothing in return. I owe them my life.
5I was robbed in the Zhent ghetto once. It will not happen again.
6I would do anything to protect the other harbor folk. They are my family.

Flaws

D6Flaws
1I drink too much, which causes me to miss the tide.
2I killed a drunk member of the City Watch in a brawl. I am terrified that they might find out.
3I oversell myself and make promises I can’t keep when I want to impress someone.
4Book learning is a waste of time. I have no patience for people who don’t speak from experience.
5I almost always cheat. I can’t help myself.
6I am a secret informant for the Hawks. I send them reports about everything I see and hear, even what my friends and allies are up to.

Feature

Harborfolk

As you have spent most of your early life growing up as one of the harbor folk, working with them for years, they still treat you as their own, even after the fact that you have left them. They care for you and they’ll even serve you and your friends with food and water, even providing shelter for you.

The Harborfolk 5e might even hide you from the city watch but when it comes to the Hawks, they won’t be helping you.

Why Use Harborfolk Background?

The Harborfolk 5e people are quite interesting and hardworking, spending most of their lives living in the waters, rowing boats, and catching freshwater fish for a living. This reminds me of the Earthspur Miners, being equally hard-working but instead of working in the water, they explore the dark caves!

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